The Story of Aviridar

Greg has some self worth

Hey, Greg here. So this is coming from the strongest guy in the city… here’s this ugly character sheet code.


<table style="border:1px solid black;">
  <tr>
  <td>
  <table style="border:1px solid black;">
    <tr>
      <th>Classes</th>
      <th>Alignment</th>
      <th>Deity</th>
      <th>Homeland</th>
      <th></th>
      <th></th>
      <th></th>
      <th></th>
    </tr>
    <tr>
      <td>Level 4 Paladin</td>
      <td>Lawful Good</td>
      <td>Sarenrae</td>
      <td>Omedius</td>
    </tr>
    <tr>
      <th>Race</th>
      <th>Size</th>
      <th>Gender</th>
      <th>Age</th>
      <th>Height</th>
      <th>Weight</th>
      <th>Hair</th>
      <th>Eyes</th>
    </tr>
    <tr>
      <td>Half-Orc</td>
      <td>Medium</td>
      <td>Male</td>
      <td>25</td>
      <td>7'0"</td>
      <td>260lbs</td>
      <td>Black</td>
      <td>Amber</td>
    </tr>
  </table>
  </td>
  </tr>
  <tr>
  <td>
  <table style="border:1px solid black;">
    <tr>
      <th>Stat</th>
      <th>Score</th>
      <th>Mod</th>
    </tr>
    <tr>
      <td>STR</td>
      <td>16</td>
      <td>+3</td>
    </tr>
    <tr>
      <td>DEX</td>
      <td>12</td>
      <td>+1</td>
    </tr>
    <tr>
      <td>CON</td>
      <td>14</td>
      <td>+2</td>
    </tr>
    <tr>
      <td>INT</td>
      <td>12</td>
      <td>+1</td>
    </tr>
    <tr>
      <td>WIS</td>
      <td>8</td>
      <td>-1</td>
    </tr>
    <tr>
      <td>CHA</td>
      <td>16</td>
      <td>+3</td>
    </tr>
  </table>
  </td>
  <td>
  <table style="border:1px solid black;">
    <tr>
      <th>Hit Points</th>
      <th>DR</th>
      <th>Speed</th>
    </tr>
    <tr>
      <td>33</td>
      <td>0</td>
      <td>30</td>
    </tr>
    <tr>
      <th>Initiative</th>
      <th></th>
      <th></th>
    </tr>
    <tr>
      <td>0</td>
    </tr>
    <tr>
      <th>AC</th>
      <th>Touch</th>
      <th>Flat-Foot</th>
    </tr>
    <tr>
      <td>18</td>
      <td>10</td>
      <td>18</td>
    </tr>
  </table>
  </td>
  </tr>
  <tr>
  <td>
  <table style="border:1px solid black;">
    <tr>
      <th>Saves</th>
      <th>Score</th>
    </tr>
    <tr>
      <td>Fort</td>
      <td>9</td>
    </tr>
    <tr>
      <td>Reflex</td>
      <td>4</td>
    </tr>
    <tr>
      <td>Will</td>
      <td>6</td>
    </tr>
  </table>
  </td>
  </tr>
  <tr>
  <td>
  <table>
  <tr>
  <td>
   <table style="border:1px solid black;">
    <tr>
      <th>Base Attack Bonus</th>
      <th>CMB</th>
      <th>CMD</th>
    </tr>
    <tr>
      <td>4</td>
      <td>7</td>
      <td>17</td>
    </tr>
   </table>
   <table style="border:1px solid black;">
    <tr>
      <th>Weapon</th>
      <th>Attack Bonus</th>
      <th>Critical</th>
      <th></th>
    </tr>
    <tr>
      <td>Falchion</td>
      <td>8</td>
      <td>18-20 x2</td>
    </tr>
    <tr>
      <th>Type</th>
      <th>Range</th>
      <th>Ammo</th>
      <th>Damage</th>
    </tr>
    <tr>
      <td>S</td>
      <td>-</td>
      <td>-</td>
      <td>2d4</td>
    </tr>
   </table>
   <table style="border:1px solid black;">
    <tr>
      <th>Weapon</th>
      <th>Attack Bonus</th>
      <th>Critical</th>
      <th></th>
    </tr>
    <tr>
      <td>Spiked Armor</td>
      <td>8</td>
      <td>x2</td>
    </tr>
    <tr>
      <th>Type</th>
      <th>Range</th>
      <th>Ammo</th>
      <th>Damage</th>
    </tr>
    <tr>
      <td>P</td>
      <td>-</td>
      <td>-</td>
      <td>1d6</td>
    </tr>
   </table>
   <table style="border:1px solid black;">
    <tr>
      <th>Weapon</th>
      <th>Attack Bonus</th>
      <th>Critical</th>
      <th></th>
    </tr>
    <tr>
      <td>Chakram</td>
      <td>-</td>
      <td>x2</td>
    </tr>
    <tr>
      <th>Type</th>
      <th>Range</th>
      <th>Ammo</th>
      <th>Damage</th>
    </tr>
    <tr>
      <td>S</td>
      <td>30ft</td>
      <td>2</td>
      <td>1d8</td>
    </tr>
   </table>
  </td>
  </tr>
  </table>
  </td>
  <td>
    <table style="border:1px solid black;">
      <tr>
        <th>Skills</th>
        <th>Total</th>
        <th>Armor Penalty</th>
      </tr>
      <tr>
        <td>Diplomacy</td>
        <td>7</td>
        <td>-7</td>
      </tr>
      <tr>
        <td>Heal</td>
        <td>3</td>
      </tr>
      <tr>
        <td>Intimidate</td>
        <td>9</td>
      </tr>
      <tr>
        <td>Knowledge: Religion</td>
        <td>6</td>
      </tr>
      <tr>
        <td>Ride</td>
        <td>5</td>
      </tr>
      <tr>
        <td>Sense Motive</td>
        <td>4</td>
      </tr>
      <tr>
        <td>Spellcraft</td>
        <td>5</td>
      </tr>
      <tr>
        <th>Languages</th>
        <th></th>
        <th></th>
      </tr>
      <tr>
        <td>Common</td>
      </tr>
      <tr>
        <td>Orc</td>
      </tr>
      <tr>
        <td>Draconic</td>
      </tr>
    </table>
  </td>
  </tr>
  <tr>
   <td>
    <table style="border:1px solid black;">
      <tr>
        <th>Armor/Shield/AC Items</th>
        <th>AC Bonus</th>
        <th>Max Dex Bonus</th>
        <th>Check Penalty</th>
        <th>Spell Failure</th>
        <th>Weight</th>
      </tr>
      <tr>
        <td>Spiked Half-Plate & Locked Gauntlets</td>
        <td>8</td>
        <td>0</td>
        <td>-7</td>
        <td>40%</td>
        <td>65</td>
      </tr>
    </table>
   </td>
  </tr>
  <tr>
  <td>
    <table style="border:1px solid black;">
  <tr>
    <th>Feats/Features</th>
    <th>Information</th>
  </tr>
  <tr>
    <td>Darkvision</td>
    <td>vision 60ft in total darkness</td>
  </tr>
  <tr style="background:#ddd;">
    <td>Intimidating</td>
    <td>+2 to Intimidate skill</td>
  </tr>
  <tr>
    <td>Orc Blood</td>
    <td>Count as both Human and Orc</td>
  </tr>
  <tr style="background:#ddd;">
    <td>Orc Ferocity</td>
    <td>1 per day, if brought below 0 HP but not killed, can fight one more round as disabled. At end of his next turn, unless brought above 0 HP, immediately unconscious and dying</td>
  </tr>
  <tr>
    <td>Weapon Familiarity</td>
    <td>Greataxe, Falchion, Orcish</td>
  </tr>
  <tr style="background:#ddd;">
    <td>Weapon/Armor Prof.</td>
    <td>Simple, Martial/All Armor but Tower Shields</td>
  </tr>
  <tr>
    <td>Aura of Good</td>
    <td>equal to PLD lvl, (for purposes of Detect Evil)</td>
  </tr>
  <tr style="background:#ddd;">
    <td>Detect Evil</td>
    <td></td>
  </tr>
  <tr>
    <td>Smite Evil</td>
    <td></td>
  </tr>
  <tr style="background:#ddd;">
    <td>Divine Grace</td>
    <td>Add Charisma bonus to Saving Throws</td>
  </tr>
  <tr>
    <td>Lay on Hands</td>
    <td>Number of times: 1/2 level + Cha bonus + 1 from Power of Faith, heals 2d6</td>
  </tr>
  <tr style="background:#ddd;">
    <td>Aura of Courage</td>
    <td>Party members within 10ft radius get a +4 to all fear saves</td>
  </tr>
  <tr>
    <td>Divine Health</td>
    <td>Immune to all diseases, including supernatural and magical</td>
  </tr>
  <tr style="background:#ddd;">
    <td>Mercy</td>
    <td>Add Shaken mercy to Lay on Hands</td>
  </tr>
  <tr>
    <td>Power Attack</td>
    <td>Choose to take -1 on all melee attack rolls and CMB to gain +2 on all melee damage rolls. Increased by 50% if 2-handed weapon, every 4 BAB increase by -1 and gain +2.</td>
  </tr>
  <tr style="background:#ddd;">
    <td>Weapon Focus</td>
    <td>Falchion</td>
  </tr>
  <tr>
    <td>Power of Faith</td>
    <td>Standard Action: Summon a Nimbus of Light for 30ft radius,<br /> allies(self) within receive a +1 morale bonus to AC, Attack Rolls, Damage Rolls and Saving Throws against fear.<br />Lasts for 1 minute.</td>
  </tr>
  </table>
  </td>
  </tr>
</table>

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cainxavier

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